episodes
- 1. The Global Software Market As the decade of the nineties began, it became clear the United States was dominating the world software market. This program is an on-location report on an international software conference, presente...
- 2. Windows 3.0 The first major upgrade to Windows was the 3.0 version, launched in 1990. This program reviews Windows 3.0 , some competitive products, and it looks at some Windows add-ons designed to make it work be...
- 3. Hypertext Apple's Hypercard 2.0 brought new sophistication to the concept of hypertext, and laid the groundwork for the powerful Internet concept of hyperlinks. This program looks at new hypertext based applica...
- 4. Rebirth of the Home Computer After disasters like IBM's PC Jr and the failure of PC companies like Texas Instruments and Atari, the future of home personal computers didn't look so good. But in 1990 a new generation of home PCs b...
- 5. Palmtop Computers In the eighties we moved from desktops to laptops; in the nineties we started to move from laptops to palmtops. This program looks at several handheld computing devices including Selectronics Word Fin...
- 6. Input Devices While we now take a computer mouse for granted, fifteen years ago there was still a debate about what would be the ultimate pointing device. This program reviews several options including the PowerMou...
- 7. The Amiga 3000 For fans of the Commodore Amiga, the introduction of the new Amiga 3000 was big news, even though the price tag was nearly $4,000. This program looked at the new Amiga computer and new third party app...
- 8. Consumer Buying Guide A guide to cool new high tech gifts for the holiday season. Featured are product recommendations from Jan Lewis, Paul Schindler, Chris Barr, Andrew Eisner, and Stewart Cheifet. Among the products demo...
- 9. Memory Management There used to be a limit to the amount of memory you could have in a DOS based computer - 640k. But as new applications demanded more RAM, utilities came out to try and solve that problem. This progra...
- 10. Video Game Consoles Computers became a great platform for game players, but dedicated videogame consoles were even better. This program compares the various videogame platforms. Demonstrations include "Defender of the Cr...
- 11. Viruses Viruses are spreading to personal computers and causing havoc to individuals and businesses. A look at how to prevent viruses from destroying your system. Guests: John Dickinson, PC Labs; Andrew Seybo...
- 12. Speech Technology A look at voice recognition and speech synthesis technologies. Demonstrations include Dragon Dictate, the VPC 1000 Speech Recognition add-on board, Voice Navigator from Articulate Systems, Voice Expre...
- 13. Macros As computer users discovered that many of the tasks they did on computers required repetitive commands, there became a growing interest in software that could record and automate a series of keystroke...
- 14. CD-ROM Software In the early 1990's the computer industry settled on a CD-ROM standard and that fanned the growth of CD-ROMs as a storage medium. This program looks at several early CD-ROM applications including The...
- 15. Sleeper Software Most popular software titles get there as the result of an expensive sales and marketing campaign. Other programs are so popular they climb to the top of the charts just through word-of-mouth, or BBS...
- 16. Flight Simulators
- 17. Consumer Electronics Show 1991 Highlights from the annual winter Consumer Electronics Show in Las Vegas featuring new personal technology products. Guest's include Nolan Bushnell and T/Maker CEO Heidi Roizen. Products covered inclu...
- 18. Computers and Medicine A look at how doctors and health professionals are using computer technology to change the practice of medicine. Demonstrations include Grateful Med; MDX Health Digest; Interactive Medical Record; DxR...
- 19. Scanners With the growth of desktop publishing, scanners became an important new PC peripheral, with sales in the early 1990s growing at 250% per year. This program looks at several scanner options including L...
- 20. Computers and Sports
- 21. Software in the Schools With computer hardware showing up in just about every school, this program looks at software applications designed for the school environment. Included are demonstrations of KidPix, NuberMaze, Reading...
- 22. Fonts City The advent of desktop publishing software got people thinking about fonts and the endless choice of ways to present text on a computer. This program looks at the art of font selection. Demonstrations...
- 23. Network Security As local area networks grew, so did concerns for network security. This program looks at some early solutions. Demonstrations include FileGuard 2.5 for the Mac, MaccessCard, PhoneNET Liaison 3.0, Site...
- 24. Computer Bowl III: Part 1 The third annual Computer Bowl with East coast geeks up against West coast nerds to see who knows more about computer trivia. West coast team: Philippe Kahn, Heidi Roizen, Ed Juge, Dave House, David L...
- 25. Computer Bowl III: Part 2 The conclusion of the third annual Computer Bowl contest, held as a fund-raiser for the Computer Museum of Boston. The game pits a team from the east coast against a squad from the west coast to see w...
- 26. Neural Networks Neural networks are artificial intelligence systems modeled after the human brain. This program looks at several examples and applications. Included are Braincel 1.1 from Promised Land Technologies, B...